Classes

Every class wears its gear, and the gear upgrades as a player advances up the tree, which opens in phase 2. Rarer classes hit harder, and the rarest are only on Legendary cards.

Common6Rare4Epic3Legendary2

Common

Open to everyone. Your own player picks one of these.

Rare

Advancing from a Common opens in phase 2, and Rare classes arrive on minted cards from phase 3.

Epic

Advancing from a Rare opens in phase 2, and Epic classes arrive on minted cards from phase 3.

Legendary

Only on Legendary cards, from phase 3: Envelope pity, the weekly auction, a championship claim or the Trade Block.

Simulated career universe. Every class and ability is airball's own simulated assessment.

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airball.gg is an unofficial fan project, not affiliated with, endorsed by, or licensed by the NBA, the NBPA, or any of their teams. Player names and statistics are historical public record, used for informational and entertainment purposes only. Simulated games, results, and stat lines are fictional.